Category: Games

  • Edutainment Technologies. Educational Games and Virtual by Jonghee Park, Woontack Woo (auth.), Maiga Chang, Wu-Yuin

    By Jonghee Park, Woontack Woo (auth.), Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller (eds.)

    This publication constitutes the refereed complaints of the sixth overseas convention on E-learning and video games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011.

    The forty two complete papers have been rigorously reviewed and chosen from a hundred thirty submissions. The papers are prepared in topical sections on: augemented and combined fact in schooling; effectiveness of digital fact for schooling; ubiquituous video games and ubiquitous know-how & studying; destiny school room; e-reader and multi-touch; studying functionality and success; studying via enjoying; online game layout and improvement; game-based learning/training; interactions in video games; electronic museum and expertise, and behaviour in video games; academic robots and toys; e-learning systems and instruments; online game engine/rendering/animations; game-assisted language studying; studying with robots and robotics schooling; e-portfolio and ICT-enhanced studying; game-based checking out and review; pattern, improvement and studying means of academic mini video games; VR and edutainment.

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  • Recent Advances in Technologies for Inclusive Well-Being: by Anthony Lewis Brooks, Sheryl Brahnam, Bill Kapralos, Lakhmi

    By Anthony Lewis Brooks, Sheryl Brahnam, Bill Kapralos, Lakhmi C. Jain

    This booklet provides present cutting edge, substitute and artistic ways that problem conventional mechanisms in and throughout disciplines and industries concentrating on societal impression. a standard thread during the e-book is human-centered, uni and multi-modal recommendations around the diversity of human applied sciences, together with sensing and stimuli; digital and augmented worlds; video games for severe functions; accessibility; digital-ethics and extra. targeting enticing, significant, and motivating actions that whilst provide systemic info on human situation, functionality and development, the publication is of curiosity to an individual trying to achieve insights into the sphere, be they scholars, lecturers, training pros, specialists, or relations representatives. by way of supplying a much broader standpoint, it addresses the necessity for a center textual content that conjures up and provokes, engages and calls for and stimulates and satisfies.

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  • Morphy's games : a selection of the best games played by the by Paul Charles Morphy

    By Paul Charles Morphy


    it is a replica of a booklet released sooner than 1923. This ebook can have occasional imperfections
    corresponding to lacking or blurred pages, bad images, errant marks, and so forth. that have been both a part of the unique artifact,
    or have been brought through the scanning strategy. We think this paintings is culturally very important, and regardless of the imperfections,
    have elected to deliver it again into print as a part of our carrying on with dedication to the protection of revealed works
    around the world. We delight in your figuring out of the imperfections within the upkeep method, and desire you get pleasure from this priceless ebook.



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    The less than facts used to be compiled from numerous id fields within the bibliographic list of this name. this knowledge is equipped as an extra instrument in supporting to make sure variation identity:

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    Morphy's video games Of Chess: a range Of the simplest video games performed by means of the prestigious Champion In Europe And America<br /><br /> Paul Charles Morphy, Johann Löwenthal<br /><br /> D. Appleton and corporate, 1860<br /><br /> Chess <br />
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  • Seven-Card Stud For Advanced Players by David Sklansky

    By David Sklansky

    Seven-card stud is a very advanced video game. picking out precisely the correct method in any specific state of affairs should be very tough. probably the reason for this is that only a few authors have tried to investigate this video game although it is broadly performed. In 1989, the 1st version of this article seemed. Many rules, that have been purely recognized to a small, pick out staff of avid gamers, have been now made on hand to somebody who was once striving to turn into a professional, and an enormous hole within the poker literature used to be closed. it really is now a brand new century, and the authors have back moved the state-of-the-art ahead by means of including over a hundred pages of recent fabric, together with an intensive part on "loose games." somebody who reports this article, is easily disciplined, and will get the right kind event should still develop into an important winner. a few of the different principles mentioned during this twenty first century version contain the playing cards which are out, the variety of avid gamers within the pot, ante stealing, enjoying giant pairs, taking part in little and medium pairs, enjoying three-flushes, taking part in three-straights, randomizing your play, fourth road, pairing your door card on fourth highway, right play on 5th, 6th, and 7th streets, protecting opposed to a potential ante thieve, taking part in opposed to a paired door card, scare card process, and purchasing a loose card.
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  • Making Money on NFL Wagering: An Investor's Guide to Betting by Barry Yager, Brian Yager

    By Barry Yager, Brian Yager

    This ebook exhibits you ways to take a dispassionate, analytic and simply funding method of wagering on NFL video games. See how the authors completed a fifty eight% win fee and a 345% cost of go back within the final 1/2 2013.

    1. examine our present enterprise version: We constructed a technique used to bet on NFL soccer video games. it's in accordance with reading statistics from one workforce to a different and deciding on home windows of wagering chance in response to triumphing spreads.

    2. switch your frame of mind – omit playing, imagine making an investment: to achieve success utilizing our process calls for self-discipline and tough paintings. yet we’ve eradicated a very good a part of the leg paintings – due to our mixed 70 years of monetary, structures research, desktop programming and statistical modeling event.

    3. learn the way the wagering approach works: The reader needs to know about spreads, strains, lowered juice, dime strains and the way sportsbooks function. We then assist you to locate the simplest online having a bet websites, tips on how to fund your wagers, deal with your winnings and calculate the speed of go back.

    4. The company of making a bet: This ebook will educate you concerning the fine details of the net wagering enterprise. know how you should use the approach to generate extra appealing and constant returns than many conventional investments.

    5. locate or create a resource of choices: Getting a resource of selections is the cruel half. After years of trial and mistake research and software program improvement, we discovered what works and what doesn't. Early within the technique, we learned we needed to in attaining a minimal win cost in way over 55%. Be cautious of an individual who means that a full-season and constant win cost of fifty nine% or better is feasible.

    6. See what the authors came upon: The authors built an strategy associated with current-year functionality records of two competing groups. There are match-ups the place the unfold isn't supported by means of the stats and professional pickers. It grew to become out that in general underdogs are greater wagering offerings than favorites.

    7. An publication vs a standard released ebook: contemporary fact is that ebooks are extra like software program than a difficult replica ebook. Wagering concepts needs to be adjusted as stipulations switch. Timeliness is key – ebooks have performed a good task of addressing either this factor and the difficulty of affordability. the discharge of annual up-to-date types is the simplest long term method.

    8. protecting involved: whilst many people buy software program, we regularly locate ourselves asserting ‘this is excellent, however it might be better’. we need the shoppers of this booklet to take an analogous view. We inspire suggestions from our shoppers.
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  • The Gamification of Learning and Instruction Game-based by Karl M. Kapp

    By Karl M. Kapp

    Studying execs are discovering good fortune employing game-based sensibilities to the improvement of guide. this is often the 1st booklet to teach how you can layout on-line guide that leverages the simplest parts of on-line video games to extend studying, retention, and alertness. It explains tips on how to fit varied video game innovations to sorts of studying content material for the precise studying final result and discusses how gamification concepts can be utilized in various settings to enhance studying, retention and alertness of data. Supported via peer-reviewed reviews and examples from companies who've followed game-based studying effectively, the e-book illustrates how combining tutorial layout pondering with video game ideas can create engaged and interactive studying reviews throughout numerous media, from on-line to face-to-face.
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  • Backgammon For Dummies by Chris Bray

    By Chris Bray

    A entire and enjoyable consultant to Backgammon!

    Backgammon is without doubt one of the oldest video games on the planet, the origins of which date again a few 5000 years – and it's nonetheless going robust. It loved a major resurgence within the Nineteen Seventies, after which back within the Nineties with the recognition of the web, the place thousands of individuals play tournaments on-line each day.

    Today, backgammon's following within the united kingdom is very large, with a devoted British Isles Backgammon organization, and countless numbers of face-to-face tournaments happening around the united kingdom each year.

    In this ebook, backgammon specialist Chris Bray walks you thru the fundamentals of establishing a board, beginning techniques, heart and end-game strategies, and tips about whilst to make key strikes. You'll additionally familiarize yourself with simple chances, the doubling dice and the 25% rule. And so that it will take your gaming extra, there's lots of recommendation to get you all started in match backgammon, in addition to taking part in on-line.
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  • XNA Game Studio 4.0 Programming: Developing for Windows by Tom Miller

    By Tom Miller

    Start quickly with XNA video game Studio 4.0 - and construct nice video games for either home windows telephone 7 and Xbox 360. this can be the industry's most sensible reference and educational for all elements of XNA online game Studio 4.0 programming on all supported systems, from Xbox 360 to home windows mobilephone 7 and home windows desktops. the single video game improvement ebook authored by way of Microsoft XNA improvement crew participants, it deals deep insider insights you will not get wherever else - together with thorough insurance of recent home windows mobilephone APIs for cellular online game improvement.
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